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![]() ANDREAS INGO'S MOVIE PAGE ON THE WEB! A movie page with 3D-animated shorts describing a vision fed upon science-fiction films of all sorts, "ordinary reality" and creative thinking to most extent. Short films made on a low-budget using software such as Blender, GIMP, Cyberlink PowerDirector, Audacity and FastTracker II! It's about getting the experience, to inspire and to meet like-minded people,
To be honest it's also about telling stories, to immerse oneself into other worlds and to create interesting characters. |
![]() FORMULASANDREAS INGO'S FIRST FILMTake a look at the new film Formulas with a running time of 2:04 minutes. (435 MB) The video-file can also be downloaded as a MP4-File here (8 MB) with some loss of video-quality. It's a short film with an abstract mathematical language describing the birth of a new intellect represented by original music made in FastTracker 2 for DOS and images created using Blender for Windows, the 2D-graphics program "Krita" and some video editing software. It was a joy of creation that needed some preparations mostly concerning the technical aspects of the film-making. The poster to the film can be downloaded in larger size here. The most remarkable thing about this film was that it was made in a frenzy during only three days. Rewarding the filmmaker with new insights into the process of filmmaking leading to new visions for his coming films. A version of the film with Swedish subtitles can be downloaded here. |
![]() A 3D-rendering made by Andreas Ingo representing the times of the ancient greeks. The temple "Parthenon" in particular was the inspiration behind this work simply called "In Ancient Greece". Download an image of the 3D-rendering here. Is it something about the greek philosopher Aristotle resulting in "heroic" conquests by Alexander The Great around 350 BC? A video presentation of the model can be downloaded here. (8 MB) |
APPEARANCE![]() A new computer animated film by Andreas Ingo made in programs such as Blender, FastTracker II and Krita. Made with the intention to bring people to enlightenment an experimental mindset went into the making of the film. A daring adventure beyond the concepts of "should be" to find an original vision grounded in the reality of the occult universe. Watch the film and enjoy! APPEARANCE (4:18 minutes - 885 MB) The video-file can also be downloaded as a MP4-File here (14.8 MB) with some loss of video-quality. This film was very hard technologically speaking. But even more challenging than computer technology was the scientific approach to solve new problems on the way and to endure many working hours. The idea in the film emerged in a nightly dream. A version with swedish subtitles can be downloaded here. Take a look and enjoy! |
![]() . ~ . OCEANIC . ~ .An underwater demonstration with a striking similarity to James Cameron's The Abyss but more futuristic.A look the animator (Andreas Ingo) has in mind for some of his coming films. An abstract underwater scenario with mecha sharks, underwater implosions and more of the same kind. Take a look at the demo and enjoy! OCEANIC (16 seconds - 12 MB) The demo can also be downloaded as a MP4-File here. |
![]() A 3D-ANIMATED FLAGA 3D-presentation of a CGI-flag using cloth effects in Blender.Something made in spare time to develop skills for future films. Really hard to get to look right requiring a wind-object, some fluctuations and quite complex finetuning of settings. Take a look at the video and enjoy! FLAG (7 seconds - 2.6 MB) |
![]() - ~ - ENDGAME - ~ -A 3D-movie-demo-reel inspired by the Alien films, post-apocalyptic films in the style of George Romero's zombie-films and John Carpenter's "The Thing". Experimenting with morphing, reflections and other effects in Blender for thechallenge. Music and sound effects were made in FastTracker II for the PC. The alien films were the films that made the director (Andreas Ingo) interested in film-making in the first place. With the exception of the Avatar movie by James Cameron for the life-like achievement. The artist really tried to make a masterpiece this time investing time especially in the technical achievement but also in the artistic expression. With focus on subtle story-telling. Take a look at the demo-reel and enjoy! Endgame (2 minutes and 59 seconds - 617 MB) The video file can also be downloaded as a MP4-File here (6.2 MB) with some loss of video-quality. Enjoy! |
![]() MANIFESTATIONA new computer animated film in 3D by Andreas Ingo completed in a period of 6 weeks. A daunting project for the filmmaker as he focused on telling a more complete story compared to earlier efforts with great attention to character, world building, dramatic punch, acting and message.Equally he also worked hard with sound design, musical composition and 3D-modelling/rigging/animation aiming for the transcendent. The story is about a frail flying creature living inside a tree to test his wings to create with magic. He's a hybrid between a bird and something from the alien kingdom. Proving his worth as his path collides with a blue A.I living closeby in a house with a green garden. Great attention to the 3D-art was made from a technological perspective: Using deep shadows, bloom, perspective, camera work, HDRI-lighting and more in Blender (the 3D-program chosen for this film) for a life-like sensation aiming for photo-realism but getting there more in spirit than in actuality as planned before the project entered the 3D-modelling/rigging/animation phase. A CGI-look with a realistic approach chosen for an abstract visual language fitting for the magical look of the film. Download the film as an AVI-File here. (5.06 minutes - 1.02 GB) The film can also be downloaded as a MP4-File with some loss of video quality here. (5.06 minutes - 8.78 MB) For swedish watchers the film can be downloaded as an AVI-File with swedish subtitles here. (5.06 minutes - 1.02 GB) A MP4-File version with some loss of video quality and swedish subtitles can also be downloaded here. (5.06 minutes - 8.93 MB) Enjoy! |
![]() ~ SURVIVORS ~- * - SURVIVAL IS NOT WHAT IT USED TO BE - * -A COMPUTER ANIMATED DEMO REEL BY ANDREAS INGO TO SHOWCASE
A computer animated demo reel by Andreas Ingo to showcase his interest for underground scifi-horror films
starting as a vague idea inspired by the Doom 3 game by ID Software. The film-maker expanded upon that idea
and combined it with the militaristic approach described
to great extent by Katheryn Bigelow in her modern war film "The Hurt Locker". |
![]() DRAGONFLYA COMPUTER RENDERING BY ANDREAS INGOCreated in the safety of his own room a nice Swedish' spring day this rendering came out inspired by earlier attempts at something similar and using fluid visualizations to arrive at a striking image.Technically speaking great attention was made to create a nice alpha blend effect on the wings of the dragonfly and using bump-maps and light-maps to add texture to the objects in the scene. A yellow light with a nice glow was created using HDRI-lighting for the sky. Andreas was pleased with the vision of a huge chess board on the ground. Download the full size rendering here. Enjoy! |
![]() ALIEN FOREVERA COMPUTER ANIMATED FILM BY ANDREAS INGOALIEN FOREVER - A computer animated film (In 3D) by Andreas Ingo...It was made in ten weeks including the writing of the script, the rigging/modelling/animation phase and finally the video editing phase that included the writing of original music and adding additional sound. A really tough project for the film-maker as he had to confront the odd occurrence that the film almost became too large of a vision to handle! It was tough doing actual animation but the weight of it (the vision!) all drained the film-maker of energy.![]() The feedback to this short have expressed how "powerful" this film really feels as a total experience - the aesthetics but also the "tone" of the work - something made more impressive concerning the way it was made. (The film-maker making this short all by himself!)If something can be said to fellow film-makers and pure film-watchers alike (This is something Andreas Ingo wants to share after all!) is that film-making and real-life are possible to conquer. But in this case the film-maker had to cut down the film to a length possible to submit to short-film festivals such as Uppsala Short Film Festival and making it possible for the film-maker himself to escape the originally intended film-making process alive! A DANCE OF INNER LIGHT INSIDE - AN IRON WITCH TO ACTUALLY DESCRIBE!The short film is about Marillion Sinclair, a somewhat cybernetically augmented woman escaping the nine-to-five to partake in an international war. Marillion is special though - doing things in her preferred way - a personal trait that makes her experience something beyond conflict and learn rare truths on the way... Visually the film is a combination of the visuals in "Full Metal Jacket", combined with the visual flair of "2001 - A Space Odyssey". Going simple - making "the message" speak for itself. ~ Download the film as a MP4-File here (9:23 minutes - 22.6 MB). A version with Swedish subtitles can be downloaded as a MP4-File here (9:23 minutes - 23.7 MB). The poster for the film can be downloaded as a JPG-File here. ~ ![]() PLEASE NOTE: The video of this film can look a little bit dark on some displays (especially on mobile phones) so if the darkness is a problem increase brightness on your display. Concerning the audio it's pretty important to have a high volume set as the power of this film in many ways comes from the voice-acting, sound and music. The film is also visual in a dark kind of way. ~ ANOTHER NOTE: There is a couple of recently written works of music by Andreas Ingo that connects very well to the message of the originally intended film (Now cut down due to previously mentioned factors). One of these albums is called "Rebirth" and can be listened to online from links on this site. The second song on this album is called "Wander" and is in part used as a musical theme in this film. The other album is called "Grove" and hints at a darker side of the originally intended film still having a sound of its own. ~ ![]() ~ A new feature film "Alien Forever" is now rewritten by Andreas Ingo (65 Pages - Third Major Rewrite Februari 2023) and will build upon the vision in the short presented here. It's about the continual journey of Marillion Sinclair and a man called Trent Montgomery - a story about continual deaths and rebirths projecting these character's strong wills into the distant future of the solar system! But the script is much more complex than the content of the short presented here with more focus upon deeper story-telling, solid character development and a greater sense of realism! It's a dream project for the film-maker that mostly has made short films to build the experience to be able to finally make this dream-project film "Alien Forever" into reality! Enjoy! |
Review - Avatar: The Way Of Water(By Andreas Ingo 12/15/2022)![]() I was fully taken by this film. The original angle, how the film-makers with different means made us care about the message. Yes, who hasn't made a film with a "green"-conscience before? But it feels like it doesn't really matter when James Cameron does it over again. Here it feels like the characters mean what they say, that they in some way feel what they were intended to feel. Especially in the under-water sequences one can easily notice how much work has been put in. As an example its told that Kate Winslet managed to keep herself under water in seven minutes and fifteen seconds without a breath during the shooting of this film. One wonders if the producers are joking or is this really true? What made me do this review of this visual/emotional masterpiece was that I to some extent had to "dive deep and hardly could manage to breathe" a week before the premiere when I on an emotional level almost was lying on my death-bed!![]() Were this how the director, the actors and the crew felt when they created the hard under-water sequences in "Avatar: The Way Of Water" that I now had the privilege to see? - I can see the passion, the craftmanship behind the images that we see on the screen, especially the diving-sequences in this film, that really made me take notice! It was also something with the introduction of Quaritch in new form in the beginning of the film that make me sucked in and a huge detonation of a railway track in the jungles of Pandora added to the increasing expectations! Then I thought for a while: This is the largest thing I ever have seen on the big screen! In the end though I didn't think this film always delivered in the sense of an immortal classic. The movie rather delivered a total movie-going experience that left a little to be longed for story-wise. The story is like the story in the first Avatar-movie somewhat simplified in a general sense. Most probably to engage a wider audience and make it simpler for most people to take in the visuals. It's very much evident that a true creator-genius is behind regardless of the simplicity. Only James Cameron could have made this film is my conviction - he just has "the commercial eye" too! Unfortunately the classic scenes didn't always make it to the big screen. Great action, great direction, visually astounding, good performances from the actors, good music... I cared about the film much more than I had expected! In fact this film was so emotionally charged that it sometimes was hard for me to take it all in. Unfortunately a somewhat simplified story and sometimes I longed for something more. Still it's quite astounding how something so simple on narrative grounds could keep my interest in over three hours! The hours just swept by - so remarkably beautiful was the direction, the "Green"-awareness and the fantastic world described! It was impossible to look away! |
Important To Add!(Some day or so after I saw this film...)The subconscious has worked upon the film previously seen. It feels like the film has grown in some mysterious way. Now I have started to feel as if I have seen a classic after all! It's like this with some films - "Blade Runner" (1982) is a good example - when it first arrived. Everything felt so new you didn't know what to think. As of now (12/16/2022) it feels like Avatar: The Way Of Water will be with me all of my life. The feeling of the diving-sequences and everything that led up to the ending. The spiritual secrets of the ocean... Maybe Avatar: The Way Of Water will be an immortal classic after all! |
Now And Then...(Old sci-fi classics and the new time...)It's refreshing. After a long period of film-making - writing three cool sci-fi scripts beginning with the feature film "Evac", then "Alien Forever" (A dream project - around one hour and fifteen minutes in running length) and at last "Ideas" (Now in the writing stages) - I've had had a period of reading of old sci-fi scripts such as "The Terminator" and "Aliens" and I'm quite taken by them. How "real" these old scripts really felt: The message, the painstaking way these films had a certain structure to them, not just in the big strokes. The painstaking attention to detail concerning story, character, worldbuilding and theme. Being profoundly visual and given classic film scores too! ![]() Then it's easy to say: "They don't make films like this no more!" But don't be fooled by that sense of pessimism: Read my review of "Avatar: The Way Of Water" above and think about new sci-fi epics such as Christopher Nolan's "Interstellar" (A film that felt like a true mind-bender to me!) and his earlier film "Inception". I would also include modern underground sci-fi classics like "District 9" by Neill Blomkamp and "Moon" by Duncan Jones and many more commercial films I would like to see such as Ridley Scott's "The Martian" and Denis Villeneuve's "Dune" (His earlier film "Blade Runner 2049" took me far, far away I must confess!). Maybe then you will begin to suspect that the future for science-fiction films looks pretty bright indeed. Still I can't neglect the craftmanship of the old sci-fi classics. Not just the films by James Cameron that I described above but think of classics like "The Thing" (1982) by John Carpenter or "Invasion Of The Body Snatchers (1978)" with Donald Sutherland in leading role - an impressive one! ![]() What really made the old films from my point of view were how the film-makers really cared about character and story not just good action sequences. How they established original premises and really, really delivered upon those premises considering the time they were made. A thing lacking in many modern films. What I have learned myself from making many feature length sci-fi scripts is that it's almost impossible to deliver the goods when the stakes are high. It's about challenging our conception of the future for instance: Maybe even changing the future I would suggest - at least when it comes down to how future sci-fi films are made. It's something with the "rawness" of the material of the old classics too: The darkness, the understanding of human nature. The attention to detail concerning how realistic these films were made. The special effects are sometimes pretty dated, sometimes even better than modern films! They did it more "for real" with great practical effects (Think of the monsters in John Carpenter's "The Thing" and James Cameron's "Aliens" from 1986), the characters lived and breathed on the big screen and the world-building just felt right. Reading these movie scripts is how an individual like me manages to endure long working hours when not much happens: Film-making is like being stranded on a desert island with no human to be seen. Long working hours and only some time for leisure in between. The hard part is to make "The Muse" stay alive! To feel inspired: To move beyond the fact of sitting by oneself for days, weeks and months and seeing to it that something substantial emerges on the written page anyway! You have to be a hard calculating scientist without emotion from my point of view to find something worthwile in the end. A hard state of being but I have always been very much rewarded in the end even if it sometimes don't look that way! I would say that is what made the "old classics" - that the film-makers had a hard work ethic and established feverish visions of the future just making "magic" happen on screen - sometimes their own lives were very much different! A good film-maker shall endure! |
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